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3DCompleted

3D model of a lab room

Lab room modelled in 3D from geometric primitives, with textures and lighting. Public repository with screenshots.

Source code ↗ (opens in a new tab)

Problem

Represent a room and its equipment realistically in an interactive graphics environment.

Solution

Assembly of primitives (cubes, spheres, cylinders) with textures and lights in Processing, plus interactions to manipulate the scene.

My role

Project published on my GitHub.

Features

  • Furniture and equipment modelled with geometric primitives
  • Textures and lighting
  • Moving objects, changing textures and colours, controlling the lighting